Sorry, this job is no longer accepting applications. See below for more jobs that match what you’re looking for!

Staff Software Engineer, 3D Computer/Machine Vision (8702)

Expired Job

Microvision, Inc. Redmond , WA 98053

Posted 5 months ago

MicroVision is the creator of PicoP scanning technology, an ultra-miniature laser projection and sensing solution based on the laser beam scanning methodology pioneered by the company. The technology is well suited to support a wide array of applications including interactive projection, 3D LiDAR sensing for applications such as advanced driver assistance systems (ADAS), robotic sensing applications, and Augmented and Virtual Reality (AR/VR). MicroVision is an independently recognized leader for its formidable intellectual property portfolio. The company is based in Redmond, Washington.

MicroVision has an immediate opportunity for an experienced Staff Software Engineer, 3D Sensing / Machine Vision. As a key member of the MicroVision Product Engineering team, you will collaborate with various technical teams in the company to design and take into production a market defining 3D depth sensing product. The right candidate for this position, at our Redmond facility, will be a highly motivated Computer Science engineer with a breadth of understanding and implementation of dense 3D point cloud data and low latency object recognition algorithms.

Responsibilities:

  • Analyze and understand Machine Vision and/or Machine Learning (MV/ML) software components from multiple team members. Lead the integration of those components into the unified product code base, and drive their continued development.

  • Apply expert software development skills to a wide range of MV/ML-related coding projects for consumer 3D sensing products.

  • Profile and optimize the performance of MV/ML systems in partnership with hardware and software engineers.

  • Develop optimized software to run efficiently on embedded computing platforms.

  • Implement automated tests that ensure ongoing software correctness in a long-term sustainable way.

Required Skills

  • Expert-level Fluency in C/C++ and Python

  • Practical knowledge of, and experience in 3D depth sensing or range finding technologies.

  • Practical knowledge of digital filtering and 3D point cloud data manipulation.

Required Experience

  • 3+ years of experience in applying MV/ML techniques to developing software modules for at least 2 of the following: object detection, tracking and classification, SLAM, semantic segmentation, and/or path planning.

  • Experience developing on at least one ARM-based mobile/embedded platform.

  • Experience with at least one GPU computing framework (e.g. CUDA, OpenCL, etc.)

  • Experience porting MV/ML algorithms to new hardware/software platforms.

  • Experience with Software Development processes including: source control, bug tracking, and design documentation.

Desired Experience

  • Experience with ML frameworks like TensorFlow, Caffe, Torch/Pytorch, etc.

  • Familiarity with at least one scientific computation package (e.g. Mathematica, MATLAB, etc.)

  • Experience with C++11, C++14 or C++17 features and principles.

  • Experience with technology productization involving fields such as computer vision, graphics, robotics, and machine learning.

  • Experience designing fault-tolerant software.

  • Experience designing and implementing visualization applications.

See if you are a match!

See how well your resume matches up to this job - upload your resume now.

Find your dream job anywhere
with the LiveCareer app.
Download the
LiveCareer app and find
your dream job anywhere
lc_ad

Boost your job search productivity with our
free Chrome Extension!

lc_apply_tool GET EXTENSION

Similar Jobs

Want to see jobs matched to your resume? Upload One Now! Remove
Research Intern 3D Computer Vision & State Estimation (Phd University Student)

Facebook

Posted 4 days ago

VIEW JOBS 11/13/2018 12:00:00 AM 2019-02-11T00:00 Facebook Reality Labs (FRL) brings together a world-class R&D team of researchers, developers, and engineers with the shared goal of developing AR and VR across the spectrum. The Surreal Vision research group at FRL is looking for the next generation of scientists and engineers to solve the research challenges on the path to building future machine perception enabled technologies. The aim of this internship project is to develop and advance computer vision algorithms and SW systems for real-time and offline SLAM, sensor fusion, structure from motion, visual odometry, sensor/display calibration, 3D reconstruction and relocalization. Our internships are twelve (12) to twenty four (24) weeks long and we have various start dates throughout the year. RESPONSIBILITIES * Research, develop and prototype advanced tightly integrated hardware and software technologies in the domain of tracking, 3D reconstruction, localization, SFM, calibration automation etc. Analyze and improve efficiency, accuracy, scalability and stability of currently deployed systems Collaboration with and support of other researchers across various disciplines Communication of research agenda, progress and results MINIMUM QUALIFICATIONS * Pursuing a PhD degree in the field of Computer Science, Computer Vision, Robotics or equivalent Currently enrolled in a full time degree program and returning to the program after the completion of the internship Experience in geometric computer vision, including tracking, SLAM, visual-inertial odometry, sensor/display calibration, large-scale structure from motion or relocalization technologies Knowledge with Mathematical and numerical optimization, linear algebra, probabilistic estimation and 3D geometry 2+ years C++ experience and modern C++ features Experience understanding, developing, and analyzing systems Interpersonal experience: cross-group and cross-culture collaboration Able to obtain work authorization in the U.S. between January 1, 2019 and December 31, 2019 PREFERRED QUALIFICATIONS * Experience with SLAM systems e.g. monocular, stereo, visual-inertial or RGBD Background in optics or computational imaging Experience working in a Linux environment Experience in GPU programming such as CUDA Broad understanding of the full machine vision pipeline from sensors to high-level algorithms Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading workshops or conferences such as CVPR, ECCV/ICCV, BMVC, or SIGGRAPH Demonstrated software engineer experience via an internship, work experience, coding competitions, or widely used contributions in open source repositories (e.g. GitHub) Facebook Redmond WA

Staff Software Engineer, 3D Computer/Machine Vision (8702)

Expired Job

Microvision, Inc.