Sr. Ui/Frontend Software Engineer

Take-Two Interactive Software San Francisco , CA 94118

Posted 3 months ago

Who We Are:

Take-Two develops and publishes some of the world's biggest games. Our Rockstar label creates

Grand Theft Auto and Red Dead Redemption, two of the most critically acclaimed gaming franchises

in history. Our 2K label creates games like NBA 2K, WWE 2K, Bioshock, Borderlands, Evolve,

XCOM and the beloved Sid Meier's Civilization. Our Private Division label publishes Kerbal Space

Program and will publish upcoming titles with Obsidian Entertainment, Panache Digital Games and

more.

T2 Direct to Consumer:

The Direct to Consumer team is a (well-funded) startup within Take-Two. We're launching offices in

San Francisco and Vancouver. We're building a commerce and distribution platform for our game

labels. We're creating this from the ground up to support our studios. Our team is small and agile

we deploy to production constantly. We user test every week and focus on automation. We believe

in giving our studios the flexibility they need to create the world's greatest games, so we plan to offer

UI, SDK, and GraphQL interfaces for our services. We focus on working software over PowerPoint.

Position Overview:

Help us build something from the ground up! As a Sr. Software Engineer, you will help establish the

culture for our engineering team and lay the foundation for our frontend architecture. Our team

embraces a culture of performance, automation, and iteration. We aim to move fast and are not

afraid to experiment, fail and try something new. Because our team is small, you will have a chance

to work across the stack from building out our design system to helping write tools for our CI/CD

pipeline.

Here's an example of a task you could work on:

Architect and code a responsive purchase flow for games in React

Make sure its performant and accessible

Write automated tests for it

Integrate with your code with a few of the largest games in the world

Although this is primarily a frontend position, our engineers are not bound by titles and domain

expertise. We encourage our engineers to work together, across domains in order to deliver a high

quality experience to our users.

Responsibilities:
80% of time hands on coding
20% of time mentoring engineers, guiding them on best practices

Working with the Technical Director to architect our frontend application

Championing a culture of iteration, experimentation and performance

Evangelizing automated testing best practices for unit/integration/e2e tests

Collaborating with our design and product teams to build out new features

Building out our set of reusable components

Working with our operations team to build out our tooling and CI/CD pipelines

Working with game teams to integrate the technology and products we build

Required Skills & Qualifications:

Strong experience with HTML, CSS and Javascript

BS/MS in Computer Science or 5+ years professional experience in software engineering

Experience using ES6

Experience with automated testing (unit, integration and e2e)

Experience with React in a production environment

Experience with Accessibility

Experience with SEO

Experience with building single page applications

Experience with web performance and monitoring, including load time optimizations and run time optimizations

Familiarity with modern front-end tools such as Webpack, Rollup, Parcel

Bonus Skills:

Love for Games

Experience with GraphQL

Experience with Typescript

Experience building out a component library

Experience building progressive web applications

Experience with CSS-in-JS

Experience with server side rendering

Experience with CI/CD

Experience with Electron

Experience in the games industry


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Sr. Ui/Frontend Software Engineer

Take-Two Interactive Software