Software Engineer, Streaming Media

Apple Inc. Cupertino , CA 95014

Posted 1 week ago

Apple's Audio and Media Technologies Group (AMT) is looking for a creative and dedicated engineer to join our Streaming Media team. This team delivers the technology that powers the media viewing and listening experiences across our entire ecosystem for both 1st party (TV+, Apple Music, Sports) and 3rd party content streaming services (Disney, Netflix, HBO).

We are looking for a highly motivated software engineer to support us in the design and development of our next generation of media streaming technologies. The role offers an incredible opportunity to contribute in the stack that powers our adaptive bit-rate engine across billion+ devices. To be successful, you should be able to thrive in a dynamic, agile, multi-disciplinary, and hands-on environment that values engineering excellence, creativity, and innovation. Do you bring passion and dedication to your job? If so, we're looking for individuals like you!

Description

As a Streaming Media Software Engineer, you will be accountable for the following. Responsible for developing features in areas related to video streaming, web-based playback. Contribute to overall media systems design, network bandwidth estimation and media adaption algorithms, performance analysis and optimizations. Support our media playback pipeline teams to build robust content protection/decryption support for our DRM technology (e.g., FairPlay Streaming). Support our tools and data analytics teams to leverage tools and data to drive improvements in our player stack. Collaborate closely with multi-functional teams to ensure end to end bringup of new streaming features. Your creativity will craft protocols, implementations and services that bring the best and latest multimedia experiences to all of our customers. The role offers an incredible opportunity to learn from world class experts across multiple disciplines both within Apple and in the industry.

Minimum Qualifications

  • BS/MS in CS/CE or equivalent

  • 3-5 years of experience

  • Requires strong software development experience in C / C++

  • Proficiency in multi-threaded development and synchronization primitives.

  • Outstanding analytical, programming and debugging skills

  • Ability and motivation to understand top to bottom architecture and functional details of a complex system with multiple inter-dependencies.

  • Excellent communication skills and ability to collaborate under aggressive schedules.

Preferred Qualifications

  • Experience in the field of video streaming, including knowledge of commonly used streaming protocols such as HLS, DASH, WebRTC, etc. (good to have)

  • Experience in audio and video pipelines for media playback

  • Knowledge of audio, visual and caption format standards (AVC, HEVC, AAC, ATMOS, WebVTT, IMSC, etc) and the associated media file formats (ISO base media file format, CMAF, fMP4, MPEG-2 TS)

Pay & Benefits

  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $138,900 and $256,500, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.


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