Software Engineer II - Development Release Engineering

Electronic Arts Inc. Austin , TX 78719

Posted 2 months ago

POSITION OVERVIEW:

  • The Development Release Engineer is part of a centralized team (DRE). We manage DevOps across EA. You will provide important end-to-end Continuous Integration/Deployment services to several game titles within EA across a variety of platforms. You will ensure the systems are running smoothly, gather requirements, provide feedback, and manage configuration management and development build/test automation infrastructure solutions. You will report to the DRE Director for NA-East.

RESPONSIBILITIES:

  • We maintain scripts and software to build games

  • We maintain virtualized automation farms, find and address issues

  • Monitor metrics to improve automation systems

  • Maintain tools, integrations, and technologies to support a reliable release environment

  • Report regular status on assigned tasks and identify project risks

Experience REQUIRED:

  • 3+ years Software development experience

  • Proficiency in a prominent programming language like Python, Java, Groovy, C#, or Powershell

Beneficial Background:

  • Bachelor's degree in Computer Science or related field

  • Experience with Jenkins is a huge plus

  • Experience with parts of our DevOps tool chain - Source Control (Git, Perforce, SVN), Chef, Terraform, Docker, Kubernetes, AWS, Nomad, or Consul

  • Experience with a non-relational / noSQL database such as Elasticsearch, MongoDB, or DynamoDB

  • Experience with art pipelines

  • Experience with distributed build systems

  • Experience with large-scale, high-availability, high-throughput automation systems

  • Knowledge in gaming consoles

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $77,600 - $130,500 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.


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Software Engineer II - Development Release Engineering

Electronic Arts Inc.