Soc Qos/Fabric Performance Engineer, Platform Architecture

Apple Inc. Cupertino , CA 95014

Posted 2 weeks ago

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish!

In this role, you will be a member of the Platform Architecture team, working with hardware and software engineering groups to shape the architecture of Apple's future System-on-Chips (SoC). We are seeking an energetic and highly motivated SoC performance engineer to drive development of our on-chip communication interconnect and memory Quality-of-Service features.

Key Qualifications

  • Deep C++ programming knowledge

  • Understanding of computer architecture and the HW/SW stack

  • Practical experience with performance modeling and debugging

  • Practical experience with scripting for automation and data visualization

  • Practical experience with network-on-chip architecture and design is a big plus

  • Ability to study a problem in depth, design experiments, analyze data, and present results

  • Examples of substantial HW or SW projects brought to completion

  • Experience with Cellular/5G modem architecture is a plus

  • Strong communication and documentation skills

Description

You will help create a full-chip C++ simulator for iPhone/iPad/Mac/Watch SoCs. You will model new, emerging workloads such as Augmented Reality (AR) and Machine Learning (ML). You will use these models to study a range of performance and power trade-offs in our SoCs. Your work will be highly visible and critical for driving architecture improvements in Apple's future products.

Your responsibilities will include:

Learning about the state of the art in SoC IP and chip-level architecture including network-on-chip C++ modeling of graphics, camera, and ML dataflow, network-on-chip and integration with other SoC models Running performance simulation of future applications Careful analysis and presentation of simulation results Tuning and validating future SoC HW/SW for the best user experience Collaboration with cross-functional modeling, hardware, and software teams Some international travel is required for this position

Education & Experience

BS and a minimum of 10 years relevant industry experience

Pay & Benefits

  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $170,700.00 and $300,200.00, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.


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Soc Qos/Fabric Performance Engineer, Platform Architecture

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