Do you enjoy empowering creative talent with cutting-edge graphics tools, workflows, and features? Would you like to enable content creators to harness the ever growing power of graphics hardware on current and future platforms? Are you excited to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen? Would you like to work on daring visuals that inspire generations to come, sitting next to top industry talent, at a company that cares deeply about work-life balance?
As a Graphics Engineer at Unity working on shader systems such as Shader Graph, you will help build future generations of graphics technology. You will learn our engine's capabilities, then help us expand them to empower Unity game developers to craft incredible visual experiences through our shader and material systems. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive real-time experiences and games in the world.
Invent, extend, and maintain shading features, workflows, and tools
Develop and maintain production-quality code, public documentation, and tests
Design powerful and extensible public APIs
Collaborate with a cross-discipline team and work closely with technical artists to create highly productive and effective art and content workflows
Real-time computer graphics knowledge
Experience with C# and modern graphics shading languages (HLSL/GLSL/Metal/SPIR-V) on PC, mobile platforms or recent console architectures
Strong collaboration and interpersonal skills
Computer Science degree and/or a degree in a relevant field, or equivalent experience
Experience working on multiple AAA games as a graphics or tools programmer
Modern graphics API knowledge (i.e. DX12, Vulkan, Metal)
Experience with developing artist-facing tools and workflows, especially a shading system or node graph-based UI
Data-driven design, architecture and cross-platform development experience (i.e. console, PC, mobile)
Experience using Unity's engine and tools
Detailed knowledge of one or more modern CPU and GPU architectures
Who we are
Unity is the creator of the world's most widely-used real-time 3D (RT3D) development platform, providing content creators around the world with the tools they need to build rich, interactive 2D, 3D, VR and AR experiences. In fact, apps made with Unity reach 2.7 billion devices worldwide, and were installed more than 24 billion times in the last 12 months.
The global engineering team keeps Unity at the forefront of technology and working alongside partners like Magic Leap, Google, Facebook, Oculus and Microsoft ensures optimized support for the latest technology and platforms. Unity is powering the real-time revolution, expanding beyond games and breaking into other industries including automotive, film, architecture, engineering, construction and more.
Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations we can make to help ensure you have a comfortable and positive interview experience, please let us know.
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