Senior Environment Artist

Probablymonsters Inc Dallas , TX 75201

Posted 2 months ago

THE ROLE:

ProbablyMonsters is looking for a Senior Environment Artist to become part of the core development team for an unannounced studio located in Dallas-Fort Worth, TX.

You will join a team that believes:

  • Leadership is demonstrated by empowering and guiding employees to reach their full potential while working towards a clear goal.

  • Making games is a team sport best done through planning, iteration, and collaboration.

  • Predictability and creativity are not mutually exclusive.

  • Providing opportunities to the next generation of developers is critical to the long-term health of the studio and the industry in general.

Embark on the adventure of a lifetime with this role, joining the heart of the development team as we forge not just a groundbreaking game, but also shape the ethos of an exciting new studio. You'll dive into the creation process, bringing to life key environment art assets, all while guiding and inspiring a new wave of artistic talent. In this role, you'll lead a small team of environment artists, working closely with experienced professionals. Your key responsibility will be to align their efforts with our shared vision, ensuring their growth and empowerment remain at the forefront of your mission.

Location(s) and Travel:

We are a Hybrid Studio. We believe that the office and home have their place in today's work environment. Employees must be able to access the office located in the Dallas-Fort Worth area. There will be a minimal amount of travel in this role. (Less than 10%)

WHO YOU ARE:

  • You have a proven track record of contributing to shipped games as an environment artist.

  • Your portfolio showcases your proficiency in crafting high-quality, immersive environments, underpinned by a mastery of visual design principles.

  • You are an independent, motivated, and self-aware artist, eager to infuse vitality into captivating and stylized worlds.

  • You possess a deep understanding of how form, color, and texture harmonize to shape the overall ambiance of the worlds you construct.

  • You excel in driving asset creation from inception to completion, fostering close collaboration with colleagues across various disciplines.

  • You actively contribute feedback to enhance team tools and workflows, striving for continuous improvement and efficiency.

  • Your curiosity knows no bounds, recognizing that learning is a lifelong journey. You approach game development with an open mind, eagerly exploring new perspectives and techniques to enrich your craft.

  • Your communication skills are exemplary, adept at both giving and receiving feedback with professionalism and tact, fostering a culture of accountability and mutual respect.

  • You are deeply passionate about nurturing and guiding fellow artists, regardless of their skill level, fostering an environment where creativity and growth flourish.

WHAT YOU WILL DO:

  • Craft high-quality environment assets, guiding them from initial block-out stages to refined, in-game representations.

  • Collaborate closely with the Art Director to ensure alignment between the team's objectives and the game's visual principles.

  • Work closely with Designers, Concept Artists, and Tech Artists to translate concepts into immersive, engaging environments that leave a lasting impression on players.

  • Collaborate in establishing streamlined workflows and optimal practices for environment art creation, fostering efficiency and quality.

  • Offer insights and suggestions for refining workflows and implementing best practices within the environment art discipline, contributing to ongoing improvement.

  • Work with the tech art and engineering teams to help define technical pipelines and best practices.

  • Help prototype the early version of the game and set up a foundational pipeline for the entire team.

  • Take an active role in building our art department, mentoring our new hires, and setting guidelines for working within the game's engine.

  • Manage and mentor a small group of artists.

  • Contribute to defining the art team's processes and championing the studio's core values.

QUALIFICATIONS:

  • 5+ years of experience as an Environment Artist.

  • Mastery of Unreal 4/5 as it relates to Environment Art.

  • Self-driven with excellent time management and communication skills.

  • Experience shipping at least one multi-platform AA or AAA game.

  • Present a portfolio showcasing mastery of visual design principles, proficiency in character modeling techniques, and the creation of modular and sculpted organic assets.

  • Demonstrate expertise in industry-standard software packages including Blender, Substance Suite, Photoshop, and ZBrush.

  • Possess excellent written and verbal communication skills to convey ideas and collaborate with team members effectively.

  • Experience with technical art pipelines is a bonus.

  • Experience working in a start-up or early-stage studio environment is a plus.

  • A desire to mentor, train, and work as a leader; having already had experience mentoring or training entry-level developers and/or students would be a bonus, but a willingness to learn is required.

  • Must already live in the vicinity of Dallas, TX, or be willing to relocate.

About ProbablyMonsters

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:

  • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.

  • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.

  • 401(k) with an annual contribution by the Company.

  • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is a full-time, benefits-eligible, exempt (salaried) position.

  • When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, internal equity, and what you're looking for.

  • In addition to base pay, employees in this role may be eligible for additional incentives, such as a sign-on bonus and short- and long-term incentives. Incentive compensation is not guaranteed.

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Senior Environment Artist

Probablymonsters Inc