Senior Engine Graphics Engineer

Bungie

Bellevue , WA 98009

Do you enjoy empowering creative talent with cutting-edge graphics tools, workflows, and features? Would you like to design and implement real time rendering algorithms that can leverage the ever growing power of graphics hardware on current and future platforms? Are you willing and able to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen? Do you take pride in your ability to propose coherent solutions to complex problems involving multiple customer groups and tricky technology constraints? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?

As a Senior Engine Graphics Engineer at Bungie, you will help build future generations of graphics technology. You will learn our engine's capabilities, then help us expand them by building features and pipelines that empower our team to craft incredible visual experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive games in the world.

Responsibilities

  • Build and maintain production-quality C++ code

  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C++ engine (e.g. C# tools or DCC workflow improvements)

  • Invent, extend, and maintain features, workflows, and tools

Required Skills

  • Substantial knowledge of real-time graphics, including 3+ years of professional experience

  • 3+ years of professional experience in C++

  • Strong communication skills

Nice-to-Have Skills

  • Experience developing tools and workflows

  • Experience developing rendering algorithms on modern console architectures and/or PC DX11+

  • Experience working with multi-platform systems

  • Experience working in C#

See if you are a match!

Upload your resume to see how your resume matches up to this job

Matched to your resume
resumetriaasssdfel.jp… Change
lc_ad

Boost your job search productivity with our
free Chrome Extension!

lc_apply_tool GET EXTENSION

Similar Jobs

Want to see jobs matched to your resume? Upload One Now! Remove
Senior Graphics Engineer

Unity

  Posted 3 days ago

VIEW JOBS 4/18/2018 12:00:00 AM 2018-07-17T00:00 Senior Graphics Engineer Bellevue, Full-time Do you enjoy empowering creative talent with cutting-edge graphics tools, workflows, and features? Would you like to design and implement real-time rendering algorithms that can leverage the ever growing power of graphics hardware on current and future platforms? Are you excited to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen? Do you take pride in your ability to propose coherent solutions to complex problems involving multiple customer groups and tricky technology constraints? Would you like to work on daring visuals that inspire generations to come, sitting next to top industry talent, at a company that cares deeply about work-life balance? Imagine a tiny team of developers creating amazing AAA-quality content all by themselves! Imagine an artist, freed from the tedium of repetitive tasks, unconstrained by manual processes, driven only by her creativity to fulfill her vision! That is the world we at Unity want to create. And we need your help to create it. By leveraging the latest research in real-time rendering, our Graphics team wants to empower developers and artists to create high-quality content with ease and intuitiveness without any repetitious drudgery. As a Senior Graphics Engineer at Unity, you will help build future generations of graphics technology. You will learn our engine's capabilities, then help us expand them by building features and pipelines that empower Unity game developers to craft incredible visual experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive real-time experiences and games in the world. For examples of recent Unity real-time graphics, take a look at the Book of the Dead, Adam: Episode 1, Episode 2 and Episode 3, as well as the Neon demo. Stay tuned for more amazing graphics coming in 2018! Key responsibilities * Develop and maintain high-quality rendering systems for cross-platform state-of-the-art performant AAA-quality rendering * Research, innovate and implement cutting edge real-time rendering techniques * Work tightly with a cross-discipline team to provide highly productive and effective art and content workflows * Undertake performance profiling and optimization on multiple platforms * Work closely with technical artists to create effective solutions and content workflows * Inspire and help develop more junior members of the team * Build and maintain production-quality rendering and content creation workflows code * Invent, extend, and maintain features, workflows, and tools Requirements * Extensive real-time computer graphics knowledge * Experience developing rendering algorithms on modern console architectures or mobile platforms and/or PC * Bachelor/Master's degree in Computer Science or relevant field, or equivalent experience * Expert C++, data-driven design, and architecture skills * Expertise at profiling and optimization * Experience developing tools and workflows * Strong collaboration and communication skills * Extensive experience with C/C++ and low level graphics APIs (DirectX/OpenGL/equivalent) * Strong initiative and ability to work independently * Methodical and investigative disposition * Ability to quickly adapt to new technologies and tasks Bonus Points * Have worked on multiple AAA games as a graphics programmer * Knowledge of modern graphics APIs (DX12/Vulkan/Metal) * Cross platform development experience * Experience writing and optimizing shaders * Strong multi-threaded programming skills * Experience using Unity's engine and tools * Detailed knowledge of one or more CPU and GPU architectures * Console development experience * C#/Tool experience Who We Are We are product-driven, curious, and creative. We aggressively reinvest in development to keep Unity moving and evolving - from expanding usability and power, to platform reach. With over a billion installs per month, Unity touches gamers and non-gamers alike. As well as video games, our software is used in industries as diverse as medicine, visualization and shopping - democratizing game development while solving hard problems and enabling success for a huge range of developers worldwide. Today, Unity has expanded to over 15 international offices and has employees in 23 countries. Every person at Unity Technologies has an inherent passion and driven spirit and it isn't enough to be able to do the job- we're looking for people that color outside the lines, are looking to be freed from the process tangle, and can dream big! Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity. Unity is an equal opportunity employer committed to providing employment opportunities without regard to race, color, sex (including gender identity, sexual orientation, and pregnancy), age, national origin, religion, veteran status, disability, genetic information, or any other protected status in accordance with applicable law. #LI-SH1 Job details Location Bellevue Department Engineering Job type Full-time Apply now! Other positions in Engineering No Unity Bellevue WA

Senior Engine Graphics Engineer

Bungie