Research Engineer, Capture And Reconstruction Of Digital Humans

Meta Platforms, Inc. Sausalito , CA 94966

Posted 1 month ago

Meta Reality Labs Research (RL-R) brings together a diverse and highly interdisciplinary team of researchers and engineers to create the future of augmented and virtual reality. We are currently seeking researchers with a passion for technology to develop the next generation of digital humans and avatars.

The focus of this role includes human shape, motion, and appearance capture, biophysical modeling, simulation and rendering. The position requires a combination of education and experience in computer vision, computer graphics, robotics and machine learning.

Research Engineer, Capture and Reconstruction of Digital Humans Responsibilities

  • Plan and execute cutting-edge research to advance the state of the art in digital humans and avatars.

Develop new advanced technologies related to the generation of realistic digital humans.

Collaborate with other researchers, engineers, and 3D artists to prototype hardware and software solutions, experiments, and concepts that advance the entire project.

Minimum Qualifications

  • Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.
    3+ years of experience in AI models and 3D human shape and pose capture, dynamic model reconstruction, photorealistic rendering and relighting, motion synthesis and retargeting, or physics-based simulation.

Interpersonal experience: cross-group and cross-culture collaboration.

Experience with C++, Python, Pytorch.

Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment

Preferred Qualifications

  • Currently has, or is in the process of obtaining, a Master's degree in the field of Computer Vision, Computer Graphics or Machine Learning.

Experience with character generation for high-end VFX and/or video game applications.

Experience with designing real-time systems in C++ and Cuda.

Experience with 3D software: Maya or Blender, and Unity or Unreal.

Proven track record of achieving significant results as demonstrated by grants, fellowships, patents. First-authored publications at leading conferences such as CVPR, ICCV, ECCV, SIGGRAPH.

Locations

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect.

Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.

Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.

$117,000/year to $173,000/year + bonus + equity + benefits

Individual pay is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base salary only, and do not include bonus, equity or sales incentives, if applicable.

In addition to base salary, Meta offers benefits. Learn more about benefits at Meta.


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Research Engineer, Capture And Reconstruction Of Digital Humans

Meta Platforms, Inc.