Lead Instructor, UX / UI Design (Pt)

The Flatiron School New York , NY 10007

Posted 2 months ago

Lead Instructor, UX/UI Design (Online)




Design Phase 1-5 (Any phase)

Job Description:

Flatiron School powered by Designation seeks a lead instructor to oversee its design course. Instructors love teaching, and will inspire with passion, expertise, positivity, and humor. Candidates must teach students hard skills as well as soft skills. Lead instructors will teach students how to love what they do, how to solve for large, complex problems, and how to get and maintain a growth mindset for their future. The ideal candidate for this position has strong design, communication and leadership skills, and can lead, along with a supporting instructor, a large group of students with empathy, ensuring they start their program experience on the right foot.


  • Manage, and develop our students for six weeks and ensure the highest quality instruction

  • Coordinate the needs of their students and communicate them to appropriate parties so that they can effectively iterate on the curriculum.

  • Define and oversee goals for students to measure their efficacy and growth.

  • Collaborate across teams and functions to foster collaboration and information sharing between the phases of our program.

  • Work with the curriculum and teacher training teams to ensure consistent delivery of material.

  • Maintain inter-departmental evaluation and training.

  • Track student progress and outcomes using internal tools.

  • Work with the head of virtual programs to gather and provide feedback.

  • Oversee, evaluate, and filter students in advance of them joining our full-time program.

  • Analyze feedback surveys to provide targeted feedback to staff.

  • Maintain documentation for running the phase successfully.

  • Communicate across multiple teams to iteratively improve the Design Essentials phase.

  • Work with admissions and head of virtual to ensure proper communications between staff and students.

  • Develop solutions for student concerns raised throughout the six-week course.

  • Work with the admissions and marketing teams to ensure our course is full of the highest-quality candidates.

  • Work with Flatiron School and WeWork counterparts to ensure smooth operations.


  • Knowledge in UX, UI, IxD, and visual design.

  • 5-7+ years experience in a digital-design related field

  • Some basic HTML knowledge

  • Software knowledge in Sketch, InVision, Photoshop, Axure

  • A proven ability to use or quickly learn to use LMS (Learning Management Systems) software, such as Canvas or Learn.


  • You can operate a large team independently

  • You take a data-driven approach to business decisions

  • You love education and are excited to change education for the better

  • You believe in radical candor with your team and our students

  • You love having a set of goals and working towards those goals

  • You can speak to the design industry at large and are familiar with our student outcomes.

Remote Positions

Please note if you are interested in the remote/global position and there is a campus near you, you are more than welcome to come in and work and teach alongside our other instructors and staff. This allows for those interested in being in the space to have that community and those that need the flexibility to work from home to do so.

About Flatiron Program Phase 1

Phase 1 is not only online but a unique phase within the design program experience; as the first phase of the program, it introduces many of the most important skills, tools, and deliverables of the digital design process. While this course is the only part-time part of the course, students in this phase learn the basics of UX research, UX design, interaction design, UI design, and visual designand how they coalesce into a universally-recognized design processthrough a combination of exercises, lectures, and readings. Work is graded, with constructive, actionable feedback given to each student. At the end of the phase, each student proceeds with a major or focus be it either UX or UI to follow for the remainder of the program.

About Flatiron Program Phase 2

Phase 2 is 6-weeks long and after part 1 which provides an introduction to design. The main objective of this phase is for designers to take on a more intense, thorough look at their track of choice (UX or UI) while becoming proficient in industry-standard software and best practices. As intensity begins to ramp up in this phase, designers are required to meet with their assigned instructor each week for regular critique and dialogue in addition to working on a mock project. Both UX and UI tracks feature instructors who work as professional designers and creative directors, and who provide extensive feedback and field questions.

About Flatiron Program Phase 3

In phase 3, we provide a broad exploratory mock or client project where the parameters are less defined and more open to the opportunities brought by extensive user research and contextual inquiry. Following the template of design thinking, designers are able to fail and learn at a rapid, risk-tolerant pace, while recording and reflecting on the learning that emerges from this personal process. The value of your experience in the position of Lead Instructor is to provide alternate points of view that help reinforce critical thinking.

About Flatiron Program Phase 4

It's one thing to rapidly learn software, tools, and methods in an immersive setting; it's another to have the opportunity to put into practice the professional skills needed to manage a successful client engagement. Phase 4 (also known as Client Phase) is where the accumulation of hard and soft skills meet in a real client project.

About Flatiron Program Phase 5

Phase 5 (Career Phase) is the one part of the program that is about communication as well as design. As the final phase of our program, it's built specifically to give you the tools and confidencewhile reinforcing the unique design process you defined earlier in the programyou need to find a job. It requires a shift for every designer: from learning how to be a designer to learning how to tell the story of your growth as a designer by means of a portfolio and a resume.

  • This role applies to any or multiple parts of the design program.

About Flatiron School

Flatiron School is an immersive digital design education program, with over 500 graduates located around the world. Over 24 weeks, both virtual and in-person, participants of all ages and backgrounds continuously enhance their abilities to become purposeful UX and UI designers. Our curriculum combines elements from bootcamp experiences, professional apprenticeships, and higher education to create a singular experience for participants. Because of this combination, we prioritize tools and processes to empower students to take control of their futures and continue learning for decades to come.

Flatiron School teaches passionate, creative people how to code. We've been teaching since 2012, and now we're developing software and programs to bring our successful curriculum to more students. We are more than just a school we are a team of mission-driven individuals trying to align education with reality.

Over our five years as a school, we've helped over one thousand students learn to code and launch careers in tech. To achieve these outcomes, we've never let ourselves stop growing we've constantly iterated on our curriculum, evolved our teaching techniques, and created technology to improve our students' learning experience.

For the next step in our growth, Flatiron School has joined the WeWork family. In WeWork, we've found a partner who shares the mission we've had since the beginning: to enable passionate people to learn the skills they need to pursue careers and lives they love. And that mission won't change. As part of WeWork, we look forward to working together to expand our in-person and online programs and further increase accessibility to our transformative education.

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Lead Instructor, UX / UI Design (Pt)

The Flatiron School