Electronic Arts Inc. Seattle , WA 98113
Posted 2 weeks ago
Empowering players to create is an exciting future for the gaming industry. At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future definitely has our players being more empowered to create with their imagination being the only limit.
To enable more players to become creators, we are looking for a Full Stack Developer that will shape the technology that powers creation. If you have experience with building services for user generated content through modern techniques connecting multiple services together we want to hear from you.
You will work with an experienced team that has collectively built and worked on games and backend services for more than two decades. You will work with multiple developers to bring the next game services to life.
We strive to stay relevant and innovate in our development approaches as well as with our services. Many of our software engineers are "polyglots" and strive in multiple environments.
As a Full Stack Engineer you will
Develop responsive, resilient, massively scalable, and globally available services that support millions of players
Creatively blend security best practices and original techniques to keep user data secure and prevent cheating
Embrace and commit to culturalizing vision and plans for SRE principles and Best Practices.
Apply and improve service deployment and troubleshooting strategies that maximize uptime
Drive design and implementation of APIs and protocols that are consistent, formalized, and testable
Author and review technical design documents and API specifications detailing software requirements
Maintain a suite of automated tests that validate the correctness of backend services
Qualifications
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered
Bachelor/Master's degree in Computer Science, Computer Engineering or related field.
5+ years of job experience in a hands on coding role
You've shipped and supported scalable web services hosted in the cloud
You own large systems and features from design to deployment, including live service support
You have experience with various programming languages and frameworks (Java/Kotlin, Typescript, NodeJS)
You have built modern web applications using frontend frameworks (React) with a deep understanding of HTML, CSS and DOM
You develop high-quality, testable software
You have a desire to work with client engineers and designers to iteratively add features and improve APIs
You've deployed services using Kubernetes and containerization
You've knowledge of platforms, architectures and the CNCF landscape with a deep understanding of Kubernetes, Kubernetes API and CRDs.
You have experience with public cloud providers (AWS, GCP)
You develop APIs for products that release new updates with zero downtime strategies and tools
You have experience with load testing, troubleshooting, and optimizing performance of web services
You work on software that requires developing and optimizing queries and database access patterns
You're willing to iterate quickly and develop multiple short-lived prototypes
You've worked in an Agile environment, doing some flavor of Scrum or Kanban
You have excellent written and verbal communication skills
You're a motivated self-starter; able to operate with autonomy
You have a desire to teach and learn from your peers
Pluses
You've worked in the games industry before
You have contributed to CNCF projects or built open source tooling
You've shipped web services that scale to millions of daily users
You have experience working in large data-driven services
Ceci ne s'applique pas au Québec. COMPENSATION AND BENEFITS The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs. BASE SALARY RANGES • California (depending on location e.g. Los Angeles vs. Sacramento): º $122,300 - $170,600 USD Annually • New York (depending on location e.g. Manhattan vs. Buffalo): º $104,000 - $170,600 USD Annually • Jersey City, NJ : º $137,300 - $170,600 USD Annually • Colorado (depending on location e.g. Denver vs. Colorado Springs): º $111,800 - $151,800 USD Annually • Washington (depending on location e.g. Seattle vs. Spokane): º $104,000 - $174,700 USD Annually • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $96,400 - $133,900 CAN Annually Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Electronic Arts Inc.