Audio Technical Designer

Artech Redmond , WA 98052

Posted 4 weeks ago

Job Description:

The audio team is currently looking for an audio technical designer to help build, improve, and maintain our technical audio systems. Your input and creativity will help shape the cutting edge audio systems that enable our team to deliver a world class audio experience. The hours for this position will be flexible, and will vary depending on project needs. On some days you'll be working closely with our sound designers and programmers to implement audio into the game. On other days you'll be maintaining our systems and facilities, possibly in the early morning or later at night (within a reasonable time frame and total of 40 hours per week). We are looking for someone who is self-motivated, who can contribute new ideas and collaborate on a diverse team.Responsibilities:
  • Work flexible hours to help maintain systems and facilities, including early mornings or later shifts during some points in production
  • Support and maintain our audio facilities, including upgrades, hardware, troubleshooting, etc
  • Help support the audio team with technical needs and audio implementation requests
  • Work directly with Senior Audio Implementer to implement, test, and iterate on new audio features and technology
  • Work with other audio team members (including audio developers and sound designers), and other disciplines to implement audio (VO, SFX, Music)
  • Help deliver a quality audio experience by providing technical expertise and input
  • Studio engineering experience, including Pro Tools, studio wiring, and troubleshooting
  • At least 5 years' professional experience in-game audio
  • Experience with Wwise
  • Game engine experience (Unreal, Unity, proprietary engine, etc.)
  • Self-motivated, quick learner, able to investigate issues and find answers independently
  • Collaborative team player who values contributing to others success
  • Experience shipping a AAA game title
  • Experience managing pipelines and build processes
  • Experience working in and maintaining a professional audio or video studio
  • Experience with technical audio implementation and optimization
  • Experience with scripting languages such as LUA, XML, or visual scripting tools
  • Experience improving game engine tools, workflows, and systems
  • Experience working on a first person shooter game
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Audio Technical Designer