Meta Platforms, Inc. Redmond , WA 98053
Posted 1 week ago
Come invent the future. At Meta's Reality Labs, software development is vital to turbocharging our scientific explorations and generating the consumer products people will use for decades to come.
The Audio Research team is focused on harnessing the power of AR and VR to make virtual sounds indistinguishable from reality and to redefine hearing capabilities of billions of people, forever transforming the way we work, play, and connect. Our team cultivates an honest and considerate environment where self-motivated individuals thrive. We encourage a strong sense of ownership and embrace the ambiguity that comes with working on the frontiers of research.
As a Software Engineer on the Audio team, you will foster our scientific explorations and generate viable paths to the consumer products that will connect people in meaningful ways for decades to come. In this role you will engage with research scientists and engineers across RL-R to deliver state of the art solutions in the audio domain. Together, let's step into the adventure of a lifetime as we make science fiction real and change the world.
Audio Research DSP Software Engineer Responsibilities
Build tools, platforms, infrastructure and documentation that enable more efficient and effective research.
Build a community of researchers and developers by sharing software engineering best practices, tips and techniques.
Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions.
Write clean readable code, debug complex problems that span systems, understand priorities and fulfill project needs efficiently.
Learn constantly, build with inclusion as a core value, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving
Minimum Qualifications
Experience operating in a self-directed environment with multiple stakeholders across multiple teams
Experience shipping multiple products on large code bases that span a range of platforms and tools
Preferred Qualifications
Experience using game engines such as Unity or Unreal
Experience working in AR/VR
3D mathematics and applied linear algebra
Understanding of audio pipelines and digital signal processing
Experience with Max/MSP, MATLAB, Audioweaver, or similar platforms
Successfully driving and executing on research initiatives
Locations
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect.
Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.
$56.25/hour to $173,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable.
In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Meta Platforms, Inc.